Augmented Reality

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3D plane & clouds
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All 3D objects were built in Cinema 4D as low-poly objects and exported as .fbx (widely used format compatible with Spark AR) which allowed me to import it into the Spark AR applicaiton

After importing the plane and cloud .fbx objects into Spark AR, I applied some simple animation to each object, such as rotation for the plane, movement for the clouds and scaling for the lightning bolt

Test it out yourself on your mobile device, click on the link below and activate the filter, simply tap the area you want the object to appear and scale (by pinching) and move around the world by tapping and holding the plane

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